& Magazine Downloads
Following are download links for all 14 issues of & Magazine.
These publications are free for personal, non-commercial use, and may not be re-published in any form without explicit permission from the & Publishing Group. The copyright of all materials belongs to the creators, while the presentation/layout is copyright the & Publishing Group.
Please note that we encourage linking to the main page (https://and-mag.com/).
& Magazine #1 – Low Level Adventuring
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In the premier issue of & Magazine we look at Low-Level Adventuring!
- Tactical Studies Review for Novices
- Keeping 1st Level Parties Alive
- That Savage Kobold: Is Low-Level AD&D Heroic or Not?
- Starting at Level One ~ Why Bother?
- Balanced Character Generation
- Featured Fiction: Gathering at the Smoky Tavern
And much more!
& Magazine #2 – Undead
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In this issue of & Magazine we focus on the undead.
- Undead Familiars
- Death is Personal: Individualizing Undead
- Undead are Done to Death?
- Level Draining Is Metagaming
- Undead Unlimited!
And much more!
& Magazine #3 – Nautical Adventures
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In this issue of & Magazine, we set sail towards Nautical Adventure!
- Island Hopping
- Yo, Ho, Ho, and an Ever Full Bottle of Rum
- Random Wreck Tables
- The Rods of Dwarvish Might
- Featured Adventure: The Wreck of The Stalwart Lady
And much more!
& Magazine #4 – Classes and Guilds
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The theme of this issue of & Magazine is Classes and Guilds
- Guilds, Colleges, and Cabals
- Revisiting the Assassin Class
- Melting Pot in the Dungeon
- Mercenary Companies of the Lakelands
- Five Gnomish Hammers of Power
- Mini-Adventure: Gnoll Tower
And much more!
& Magazine #5 – Magic and Magic Items
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This issue of & Magazine is all about - Magic and Magic Items!
- Weapon of Change
- The Use of Apprentices and Assistants
- Catching the Magic
- The Druid's Club
- Thief Rings by Lenard Lakofka
- Mini-Adventure I: The Shrine of Hecate
- Mini-Adventure II: Wengreth's Hoard
And much more!
& Magazine #6 – Wilderness Adventures
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The theme of & Magazine #6 is Wilderness Adventures!
- The Commute to Lake Geneva and Sand Tables
- Who Plays an Adventure as Written?
- Mounts of the Elven Courts
- Would Someone Please Mow My Grasslands?
- Game & Herd Animals of the Lakelands
- Trees and Shrubs of the Lakelands
And much more!
& Magazine #7 – Inner Planes
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Download the Map Pack
In & Magazine #7: the inner planes!
- Adventuring on the Elemental Planes
- Elemental Expansion and True Elementals
- Archer / Archer-Ranger PC Class, by Lenard Lakofka
- A Deeper Look At Saving Throws
- Bonus map supplement
Packed with much more!
& Magazine #8 – Urban Adventures
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This issue, all about Urban Adventures
- D&D: The Next Generation
- Life Swarms with Innocent Monsters
- The Business of Adventuring
- The Druid in Dungeons and Towns
- Sleight of Hand with Dice and Cards
And lots more!
& Magazine #9 – Spells and Spellcasters
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Issue 9 is all about Spells and Spell Casters! This issue features:
- Spontaneous Spell Casting
- Introduction to the AD&D Spell System
- The Perils of Psionic Blast
- Greater Faeries
- An Alternative Spell Memorization System
Plus bonus articles:
- Interview with Ernie Gygax
- Stat the Harpoonapus!
And the usual columns, plus some new ones!
& Magazine #10 – Shape Changers
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Featured in this issue: Shape Changers! This issue includes:
- Why "Solids" Don't Understand
- Hey, Where Are My Pants?
- By the Light of the Silvery Moon
- Lycanthropy: A Small Matter
Plus some bonus articles
- The Otherworld - The Faerie Realm
- Monster Lore Non-Weapon Proficiency
- Spells by Magic Type
- Playing with Missile Fire
- Is There Room for Text-Based Gaming in the Old School Renaissance?
And the usual columns, plus some new ones!
& Magazine #11 – Humanoids
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Featured in this issue: Humanoids! This issue includes
- Getting More Mileage from Goblinoids
- Humanoid Society
- Point of View?
- Reviving the Lowly Orc
Plus bonus articles
- Ecology of the Ogre Mage
- Undead Ogre Magi
- Leomund's Long Coats
- Codex Inhumanus – Kobold Shaman Spells
- Blues for the Red Sun
And the usual columns!
& Magazine #12 – Inns, Taverns, & Way Stations
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Featured in this issue: Inns, Taverns, & Way Stations! This issue includes:
- Ecology of the Lonely Inn
- Knights of the Hallowed Grave
- The Tavern of Whyestill Cross
- A Fighter, Magic-User, & Cleric Walk Into A Bar
- Featured Fiction: Amalric's Shrine
Plus bonus articles
- Faerie Society
- Can't Remember The Name, But The Fangs Look Familiar
- Leomund's Long Coats
- The Need for Speed
- Amedio Vampire
- Monsters As Playable Race
- One Page Dungeon: A Dire Need ...
And the usual columns!
& Magazine #13 – Character Races
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Our featured articles are:
- Brown Elves – Player Character Race
a surprising crossbreed
- Canaer
a variant grey elf
- Aquatic Player Character Races
some ideas for an aquatic campaign
- Elves of Black Shadow
inspired by a 90's game
Plus bonus articles
- Ecology of the Monster Hunter
a new class with dedication
- Faerie Magic
the conclusion of the 4 part series
- Monitor Class
another class with a different dedication
- Seeing in the Dark
just how do they do that?
- Cranford's Tale
featured fiction with a surprise ending
And the usual columns ...
- Cover Maps
two parts of a dwarven mine
- Creature Features
two new monsters
- Spell Caster's Paradise
Sub-class specific spells and those for desert survival
- Tactical Magic
a new sub-class of magic-user
- Brewmaster
All about lagers and ales
- Hex Crawls
three more detailed hexes to flesh out a campaign
& Magazine #14 – Animal Companions
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This issue's featured articles are:
- Animal Amalgamations
- Animal Companions ...
- Dogs of the Lakelands
Bonus articles:
- Political Treasures in D&D
- Ability Checks: Are You Doing It Wrong?
- Making the 'God Call'
and Regular Columns:
- Town Maps: Library and Records Hall
- Gilderlo Hippogriffs
- Who Let The Dogs Out?
- A Plethora of Ideas
- New Weapons VIII – Siege Weaponry
- Brewmaster: Extraordinary Holy Symbols
... plus more!
All materials copyright 2021 by the & Publishing Group and the individual creators.